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Deadly Premonition: The Director's Cut for PS3 - Horror Mystery Game | Perfect for Thriller Fans & PS3 Collectors
$48.74
$64.99
Safe 25%
Deadly Premonition: The Director's Cut for PS3 - Horror Mystery Game | Perfect for Thriller Fans & PS3 Collectors
Deadly Premonition: The Director's Cut for PS3 - Horror Mystery Game | Perfect for Thriller Fans & PS3 Collectors
Deadly Premonition: The Director's Cut for PS3 - Horror Mystery Game | Perfect for Thriller Fans & PS3 Collectors
$48.74
$64.99
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SKU: 10637783
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Description
The most controversial game in recent years returns in this special director's cut. Unofficially the best game of the year (2010) according to fans and critics alike, Deadly Premonition split the gaming community right down the middle and earned itself cult status for its memorable cast and story.
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Features

Now given the special edition make-over, this Director's Cut features a new branching ending as well as numerous bonuses guaranteed to relight the match on this debate.

Brand new scenario at the beginning and end of the story, straight from the mind of director Swery65

New item - in-game camera where players can take snaps as they play

Explore Greenvale in greater detail with a complete graphical overhaul.

Reviews
*****
Verified Buyer
5
My feelings about this game are very contradicting and although I would play a sequel to it, I'll never play it again. I'm glad I gave it a chance and experienced it for myself but it's one of those games that since I know the ending, I don't really care to go through all of the headache that it took to beat it. I understand it and I know that the director had a specific vision that he wanted to produce but it's flaws turn me away from a future replay.Parts of it, especially the story, are very intriguing and unique. Other parts, like the core gameplay, are equally unique but not as well thought out or composed. I enjoyed the diversity of the characters and the atmosphere of the town but some of the characters were annoying and the graphics killed the potential of the atmosphere. The biggest problem I had with it was the drawn out parts that just kept going although the length never seemed to have a purpose or payoff. In one part I had to follow a dog, then there was a long loading screen, then a short section of another character just looking around a room and talking a bit, then another long loading screen, then back to the dog part, and on and on, back and forth. I believe when the director made his 'director's cut' he should've cut out a lot of the redundant and yawn-inducing, boring parts. I would've came to the same conclusion and understood everything just as well if much of the game was shortened down to about a third.Even though it reminded me of some other games, it's really a mixed bag and in a league of it's own. I didn't mind that it switched genres back and forth from a Resident Evil style survival horror, to a crime thriller, to a semi-open world with random quests and people to talk to. Side quests were, however, an aspect of the game that flattened some of my experience. Some paid off, others did nothing but waste my time. Plus, the 'open-world' side of it would've been better if there was a lot more to do and the locations were actually open more often. Much of the game felt like different teams were given a section to make and only enough budget to start it but not near enough to clean it up and polish it.The music selection was also hit-and-miss yet unique. I would've been able to enjoy it more if it didn't seem so chopped up and randomized. One second the music would sound serious and deep, fitting the situation you were watching. The next second, without any change in conversation or atmosphere, it'd change to some odd, light-hearted sounding clip. One part sounded like a tune you'd expect to hear on the show Wilfred and another sounded like it came straight from an old Peanuts cartoon. I almost expected to see Charlie Brown pop out.The dialogue was similar to the music in the sense that the tone changed almost too randomly. It'd go from serious and realistic to somewhat comedic and not realistic at all. Some may say it's genius. I'd say it's more indecisive and/or schizophrenic writing. I guess it really comes down to intent and whether it was all planned or just the lack of writing control or skill.Overall, this game is definitely not for everyone but some people will enjoy it a lot. From other reviews, I'd say a decent amount of people already enjoy it a lot. 'Cult classic' is right on the mark. As far as I'm concerned, if there ever is a sequel made I just hope that they can spend a bit more time and money on it. If the director is a good story teller but not a good game creator, like it seems, he needs to team up with a group that can fine tune his next project. I'd love to see what that collaboration could produce.Overall, I would say that this would probably be considered one of the best survival horror games of all time had it been released a decade or so ago. As such, the game itself feels like a relic from another era, even though Deadly Premonition: The Director's Cut was released this year. The game feels like a fanfic version of Twin Peaks with the game play elements of survival horror games such as Silent Hill, Resident Evil, and at times Clock Tower.In terms of presentation, the game is woefully outdated. The graphics would only be impressive if it was released on the PS2. The controls for the fighting and driving sections are awful. The mapping and guidance system, which is seemingly borrowed from GTA is just plain terrible. Also, there are maybe five or six character models for enemies throughout the game. Finally, the sound during the combat missions basically consists of the enemies muttering the same two phrases over and over again. That said, Deadly Premonition offers something downright inspiring for every one of its technical shortcomings. There's an ugly world thick with idiosyncrasies and history, a vast cast of memorable weirdoes, and a fascinating lead in Agent Francis York Morgan. It's better than getting to play Twin Peaks; it's like getting to be Dale Cooper.Throughout Deadly Premonition, you'll find yourself in very odd situations punctuated by Agent York's equally odd demeanor. This is where the game absolutely shines; the surreal interaction between York and the townsfolk (as well as the interaction between York and himself) can only be described as a work of art. In a town where crimes can be solved by shooting bird nests with shotguns, trees drop severed hands that can be used as doorknobs, and countless giant dogs fall out of the sky at midnight, the choice to behave illogically is simply... logical. The game contains an intangible, eccentric atmosphere which easily overshadows its many shortcomings. This is a game simply overflowing with a vivid personality and bizarre charm.Despite some pretty decent flaws, I still recommend this game. It has memorable characters and a story that draws you in. You play as an FBI agent sent out to investigate a murder in a small Washington town. It feels like a B-movie, but somehow that only adds to the charm.To start with the bad, the endgame is feels padded, the framerate drops for a split second every so often, and the visuals are dated. There are quick time events, which are generally okay, with the exception of during the final sequence where they become so bad they almost ruin the whole experience. There's also a bug where replaying a previous chapter to accomplish side quests can cause key items to disappear, and since there's only one save file allowed (on the PS3 version) this can cause you to have to start the game from the beginning.Even with all these flaws, the good is worth the bad. The characters have good development, and I found myself rooting for them as the story progressed and the murderer kept killing. There's a lot of humor, as well as a lot of really dark moments. Another thing that kept me engaged was that the main character (Special Agent Francis York Morgan) seems to be missing a screw or two. He keeps talking to "Zach" and monsters keep showing up to attack him when he's alone. I kept wondering: is he crazy or is Zach actually the player? And are the monsters real or are they all in his head? (I have finished the game, and while it answers those questions it raises new ones.)Ultimately I enjoyed the game. If you're the kind of person who is willing to look past the flaws and see a game as a whole, you'll have a lot of fun. Just try and do those side quests during the main story. :)This PS3 version does allow you to control the brightness (which the PC version does not without adding somewhat unstable mods - it definitely needs those mods though), but there are noticeable frame rate stuttering and sound issues (such as echoing) which pop up time to time.The game has a very interesting and off-color weirdness to it that kind of draws you in. It isnt the best in survival horror or mysteries, but it is nevertheless a very memorable experience.It is playable, but there is a lot to ignore/get around. I think I would recommend the PC version for people with intermediate to advanced computer knowledge, and the Xbox360 version for others - just due to the higher stability and consistencyDeadly Premonition is already familiar to fans of obscure games for being a "so bad it's good" game that caught everyone by surprise when it first debuted in North America for the Xbox 360. The clunky controls, infuriating mechanics and last gen graphics were somehow upstaged by the bizarre cast of characters, unapologetic ripping-off of Twin Peaks, and eccentric game design. Now this game is on the PS3 with a slight improvement to the graphics that comes at the cost of frame rate issues, and a much more forgiving combat system paired to a new mandatory difficulty level that sits somewhere between "Normal" and "Easy" on the average scale. New cut scenes have also been incorporated here and there that expand a little bit on the story, but this is the still the same borderline lunatic game that caught Xbox 360 fans by surprise in 2010. It is NOT for everyone, especially people that favor smooth game mechanics over atmosphere and story. But for people willing to put up with a game that sports extremely questionable design, there's an eccentricity at work here that simply can't be found in the average, big budget AAA high production value game. Make no mistake, Deadly Premonition does not actually play well, but as a bizarre, unforgettable gaming experience with moments of surreality and comedy in equal measure, it does not disappoint.El juego pareciera ser un juego de play 2, los gráficos están terribles. Sin embargo la historia hace que no puedas dejar de jugarlo, inclusive volverlo adictivoGreat for people who find bad/lame things hilarious. This game is so incredibly terrible in a good way, like a video game equivalent to a B movie.. It's quirky, funny and easily one of my new favorite games. The storyline eventually gets surprisingly deep and the characters are well developed. Would definitely recommend to anyone with a good sense of humor that likes horror games(it's not incredibly scary though.)I am very happy with the chosen product, it is very good game and super entretained. The item has arrived on time so no issues at all.

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